I've been pretty unwell this week so have not been near the pc much this week. As such I have not done any planning for tonight or any other seow stuff and will just be trying to get some rest. See you soon.
Cheers, 5
Search found 442 matches
- Sat Mar 15, 2014 6:09 am
- Forum: The Pelican Lounge
- Topic: Next Mission planning
- Replies: 67
- Views: 68228
- Sat Mar 08, 2014 1:50 pm
- Forum: The Pelican Lounge
- Topic: Next Mission planning
- Replies: 67
- Views: 68228
- Sat Mar 08, 2014 12:22 am
- Forum: The Pelican Lounge
- Topic: Next Mission planning
- Replies: 67
- Views: 68228
As we are now open to continuing on with this campaign I am hoping that the Syldavian plans are in for the next mission. If not then not to worry. Just hopeful we could could fly this one tonight. There are still open questions as to Axis troops numbers and bringing these into sector. In the meantim...
- Sun Mar 02, 2014 1:45 pm
- Forum: The Illustrious Lounge
- Topic: Axis forces surrender
- Replies: 6
- Views: 34140
- Sat Mar 01, 2014 3:57 am
- Forum: The Illustrious Lounge
- Topic: Hosting/Technical etc
- Replies: 435
- Views: 161374
- Sat Feb 22, 2014 5:26 am
- Forum: The Illustrious Lounge
- Topic: Night rules
- Replies: 22
- Views: 20324
Discussed and agreed by Ikey and I. As Axis forces have landed on Malta the front lines and subsequently Axis home territory is now the front line on the Malta beachhead. This being the case, Axis night fighters treating this front line as home territory are permitted to approach Malta to defend the...
- Sat Feb 22, 2014 3:32 am
- Forum: The Illustrious Lounge
- Topic: Hosting/Technical etc
- Replies: 435
- Views: 161374
Is there enough planning in that Axis consider acceptable to run the next mission? If not then we have to postpone. At such a critical point in the campaign I'm not keen to run a mission for missions sake when every move at this point could possibly make a very big difference in outcome. Personally,...
- Mon Feb 17, 2014 8:12 pm
- Forum: The Pelican Lounge
- Topic: Adjustments to campaign
- Replies: 15
- Views: 19146
One thing that I have no recollection of discussing was if Bordurians get any other tank types in response to the Syldavians recieving the new variants with HSFX 7. Maybe it wasn't and there was no intention to but I wouild like to clarify Bordurian tanks and troops to be included as part of moving ...
- Mon Feb 17, 2014 7:53 pm
- Forum: The Pelican Lounge
- Topic: Adjustments to campaign
- Replies: 15
- Views: 19146
A few things still to be sorted out: Things that can be done now for current planning. 1. New armoured trains for Syldavia. What railway supply point do they be placed in? 2. Co-ordinates to be supplied for radar installation once placed on map. This should be done over TS I think so its quick and ...
- Mon Feb 17, 2014 7:20 pm
- Forum: The Pelican Lounge
- Topic: Adjustments to campaign
- Replies: 15
- Views: 19146
- Sun Feb 16, 2014 8:53 pm
- Forum: The Pelican Lounge
- Topic: Adjustments to campaign
- Replies: 15
- Views: 19146
- Sun Feb 16, 2014 7:49 pm
- Forum: The Illustrious Lounge
- Topic: Updated server page
- Replies: 0
- Views: 17097
Updated server page
Just FYI. My server has been updated to HSFX 7 so if your check the MP or stats post mission here is the new link for this page. The old SEOW 6 page is still active so this may cause an issue and you won't see the latest map or stats correctly. This is all uyploaded to HQ within an hour or two post ...
- Tue Feb 11, 2014 7:29 am
- Forum: The Pelican Lounge
- Topic: Skinpack
- Replies: 3
- Views: 8442
Just a reminder that you'll nee to install these into your HSFX 7 install now. The server is being updated so that all parked aircraft and planes in the air will have the right skins. I found that the DB had some skins named differently from what was in the skinpack so that is being corrected as wel...
- Mon Feb 10, 2014 11:22 pm
- Forum: The Illustrious Lounge
- Topic: Ground movement change
- Replies: 0
- Views: 16858
Ground movement change
As forces have now landed on Malta and due to limitations on movement using the current ground movement set as relaxed or normal we are setting ground movement to simple for all ground forces from now on.
This will enable a fluid battlefield without the road network causing any problems.
This will enable a fluid battlefield without the road network causing any problems.
- Sat Feb 08, 2014 7:33 am
- Forum: The Illustrious Lounge
- Topic: Extra Skins
- Replies: 1
- Views: 6741