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Search found 162 matches
- Sun 23 Dec 2012 9:56 pm
- Forum: General Discussion
- Topic: Happy Holidays
- Replies: 6
- Views: 6183
- Sat 01 Dec 2012 8:46 am
- Forum: Technical Discussion
- Topic: Wind, crosswinds and takeoff direction
- Replies: 6
- Views: 1612
- Tue 20 Nov 2012 6:48 am
- Forum: Technical Discussion
- Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
- Replies: 67
- Views: 39813
- Mon 12 Nov 2012 2:12 am
- Forum: Official Release Notes
- Topic: New Release: SEDCS v6.0.1, SEDB60, MP4 v6.0.0
- Replies: 35
- Views: 29137
- Sun 28 Oct 2012 12:20 pm
- Forum: Technical Discussion
- Topic: Central Med Linosa map fix
- Replies: 0
- Views: 9108
Central Med Linosa map fix
The Linosa area map in Central Med does not have correct co-ordinates in the PHP file in current MP releases. Please adjust your CM_District_Linosa.php file with updated values as shown. maxcY value is not exact but is pretty close. Cheers, 5 $maxpX=1244; //Size of map image in pixels in x direction...
- Thu 25 Oct 2012 8:21 pm
- Forum: Technical Discussion
- Topic: Is SEOW updated to run HSFX 6.0.1 yet?
- Replies: 7
- Views: 2122
- Mon 08 Oct 2012 2:22 am
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5394
- Sun 07 Oct 2012 10:27 am
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5394
- Thu 04 Oct 2012 11:12 am
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5394
With very large columns you need to place the start waypoint and end waypoints far enough apart for the column to be layed out in single file and still have room to move some distance. If not they won't appear in game but may be half sunk in the ground and many of the vehicles missing. In effect the...
- Wed 12 Sep 2012 6:33 am
- Forum: Technical Discussion
- Topic: Campaign Reinforcements limits for Administrator
- Replies: 3
- Views: 1424
- Thu 23 Aug 2012 10:17 am
- Forum: General Discussion
- Topic: Combined units freight losses bug?
- Replies: 6
- Views: 3514
- Wed 22 Aug 2012 1:34 pm
- Forum: General Discussion
- Topic: Combined units freight losses bug?
- Replies: 6
- Views: 3514
Initial tests that I have done appears to confirm that the DCS calculates the final damage to internal freight units only after the final destruction event for that column during that particular mission. In 2 seperate missions, attacking the same supply column and only doing incremental damage (a co...
- Sat 21 Jul 2012 9:25 am
- Forum: Technical Discussion
- Topic: How To Refresh the Highway_Intersections Table
- Replies: 5
- Views: 8348
I found that with my MySQL 5.5 system that the above query didn't work and after a bit of investigating the TYPE command isn't supported in newer MySQL versions (v5.0+) and is deprecated. If you get a syntax error rebuilding Highway_Intersections try deleting 'TYPE=InnoDB' and all should be ok. You ...
- Fri 13 Jul 2012 9:16 am
- Forum: General Discussion
- Topic: How can I join games?
- Replies: 5
- Views: 3114
Welcome Esco! Due to the more technical nature of SEOW and being a co-op based system you need to find a group or squad who regularly run SEOW campaigns. It is not an event you would likely see on Hyperlobby as a regular server although Hyperlobby is used as a launching point often. With the release...
- Sun 08 Jul 2012 10:51 pm
- Forum: Technical Discussion
- Topic: New aircraft takeoff formations and delay
- Replies: 9
- Views: 3135
Landing For Landing you can choose one of the 5 landing patterns: Right, Left, Short Right, Short Left and Straight In. Left Pattern is the default pattern present in previous versions of the game. The Straight In landing is rather tricky to get correct and can cause planes to crash into each other...