AI behavior inconsistent between coops and single player.

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Zoi
Posts: 268
Joined: Fri 14 Jan 2011 3:20 pm

AI behavior inconsistent between coops and single player.

Post by Zoi »

I have been having some problems with AI pilots engaging in very strange behavior in coops. In one mission the AI flew over their target and dropped their bombs a Kilometer beyond the assigned map coordinates. When the same mission is ran as a single player mission the same AI flight flew normally and hit their target.

I hosted the same mission again as a coop with no one connected and the same strange behavior was noted with the AI completely missing their target.

Anyone else every experience this problem?

What is different between coop and single player missions?
Zoi
Posts: 268
Joined: Fri 14 Jan 2011 3:20 pm

Post by Zoi »

May have something to do with Transfering mission fix which I had enable out of curriosity. If I need to test this again let me know but I ran the mission with it turned off and the AI behavior was improved.
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