Search found 268 matches

by Zoi
Sun 18 Nov 2012 7:09 pm
Forum: Official Release Notes
Topic: New Release: SEDCS v6.0.1, SEDB60, MP4 v6.0.0
Replies: 35
Views: 27763

Love the new mission editing in the MP and I see several other great new feature, amazing work Shades.
by Zoi
Sun 18 Nov 2012 7:07 pm
Forum: Technical Discussion
Topic: Non Numerical and Alphabetic Characters and the MP
Replies: 2
Views: 972

Like @
by Zoi
Sun 18 Nov 2012 7:08 am
Forum: Technical Discussion
Topic: Non Numerical and Alphabetic Characters and the MP
Replies: 2
Views: 972

Non Numerical and Alphabetic Characters and the MP

The MP will not pass on Non Numerical and Alphabetic Characters in passwords to a server.
by Zoi
Sat 17 Nov 2012 6:00 am
Forum: Technical Discussion
Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
Replies: 67
Views: 37136

I love the fast service, what did you say you were charging again :wink:

Thanks Shades
by Zoi
Fri 16 Nov 2012 7:41 pm
Forum: Technical Discussion
Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
Replies: 67
Views: 37136

5 Key cannot be null

Not sure if this a bug but in my test it showed up.
SEDCS::modMissionAnalyzer.isCombinedUnit: 5 Key cannot be null.
Parameter name: key
Error : 5
Description : Key cannot be null.
Parameter name: key
by Zoi
Fri 16 Nov 2012 7:39 pm
Forum: Technical Discussion
Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
Replies: 67
Views: 37136

Static Cameras

Static Cameras lose their affiliation when placed my SEDCS. Would it be ok to correct this in the mission builder or a text editor before each mission?
by Zoi
Wed 14 Nov 2012 6:26 pm
Forum: Technical Discussion
Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
Replies: 67
Views: 37136

I wish I could figure these things out for myself :oops:

Thanks Shades!
by Zoi
Mon 12 Nov 2012 9:16 pm
Forum: Technical Discussion
Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
Replies: 67
Views: 37136

Unknown Stationary unit type

I know that there were a lot of changes but why would the SEDCS think infantry were artillery? In the mission planner they are labeled stationary infantry. SEDCS::Unknown Stationary unit type: vehicles.artillery.Artillery$GBInfantry. Check template compatibility with your HistorySFX Mod setting in t...
by Zoi
Mon 12 Nov 2012 5:22 pm
Forum: Official Release Notes
Topic: New Release: SEDCS v6.0.1, SEDB60, MP4 v6.0.0
Replies: 35
Views: 27763

Thanks!
by Zoi
Wed 03 Oct 2012 3:10 am
Forum: Technical Discussion
Topic: Help needed for new SEOW release - Costs images
Replies: 20
Views: 4620

I was going to do trains but didn't seem to have them.
by Zoi
Mon 01 Oct 2012 4:36 pm
Forum: Technical Discussion
Topic: Help needed for new SEOW release - Costs images
Replies: 20
Views: 4620

Names don't correspond to the FMB?
by Zoi
Sat 29 Sep 2012 4:17 am
Forum: Technical Discussion
Topic: Internet Explorer 9 support
Replies: 10
Views: 2512

You are so on top of these things Shades 8)
by Zoi
Sun 02 Sep 2012 7:45 pm
Forum: Technical Discussion
Topic: Proposition for the new DCS
Replies: 6
Views: 1846

I knew it, another update and another round of stuff I can't figure out :wink:

Just kidding thanks for clearing this up 4Shades
by Zoi
Sun 12 Aug 2012 1:46 pm
Forum: Technical Discussion
Topic: Ship Damage Status
Replies: 2
Views: 1202

Thanks 4Shades!
by Zoi
Sun 12 Aug 2012 1:34 am
Forum: Technical Discussion
Topic: Ship Damage Status
Replies: 2
Views: 1202

Ship Damage Status

Can anyone tell me how to manipulate the ship damage records in SEOW databases. I'm doing a Sink the Bismarck campaign and know from experience that I will want to fudge the numbers a bit. If they manage to hit the Bismarck at all, which is looking unlikely, I would like to slow it down arbitrarily.