Search found 97 matches

by EAF331_Starfire
Wed 26 Jan 2011 7:02 am
Forum: Technical Discussion
Topic: Urgent - Missing loadout
Replies: 7
Views: 1726

Thanks a lot :D
by EAF331_Starfire
Mon 24 Jan 2011 11:52 am
Forum: Technical Discussion
Topic: Urgent - Missing loadout
Replies: 7
Views: 1726

I just testet in both our planning sites and it is not due to "Recon".
by EAF331_Starfire
Sun 23 Jan 2011 10:37 pm
Forum: Technical Discussion
Topic: Urgent - Missing loadout
Replies: 7
Views: 1726

Urgent - Missing loadout

Hi 4Shades 102nd-Yu and EAF are going to head of a major test later today (16 hours from now.) We just discovered that the Hawker Typhoon 1B and 1B Late only have default loadout. We are running this from 102nd server, but I double checked this on my own server which, unlike 102nd's, run on the acce...
by EAF331_Starfire
Tue 04 Jan 2011 6:43 am
Forum: Technical Discussion
Topic: TD 4.10 and SEOW
Replies: 39
Views: 6145

IV/JG7_4Shades wrote:Seriously, Charlie is the person to ask about HSFX releases, not us here. All I know is that people are working on both HSFX and SEOW right now.

Cheers,
4Shades
Thx 4Shades.
Any idear of how I can reach Charlie?
Should I post here or somewhere else?
by EAF331_Starfire
Tue 04 Jan 2011 6:12 am
Forum: Technical Discussion
Topic: TD 4.10 and SEOW
Replies: 39
Views: 6145

I know I am asking a lot, but are there any approximate ETA on the HSFX based on the TD4.10 :?: Since I have no knowledge of IL2s inner working I doubt that modding an IL version to HSFX are trivial. 102-Yu and EAF are in the final stage planning a seow based on the historical Operation Crossbow and...
by EAF331_Starfire
Sun 24 Oct 2010 6:35 am
Forum: Technical Discussion
Topic: Ships and artillery limited?
Replies: 4
Views: 1069

Thanks 4Shades. I had my suspicion about that, but thanks for confirming it. It is nice to get an experts opinion :wink: We begun an campaign on the Mediteranian map (Africa-Italy-Greece map). Where the allies are crawling up the Italien boot. Unfortunately the map is than 1/4 scale. Due to this we ...
by EAF331_Starfire
Sun 24 Oct 2010 5:40 am
Forum: Technical Discussion
Topic: Ships and artillery limited?
Replies: 4
Views: 1069

Sorry. Bad post on my part. It was very late here.

In the SEDCS it is possible to reduce historic artillery ranges. Which we/I have been done due to the maps size. In our case we reduced it to 50%
But I was wondering if warships heavy guns get the same limitation?
by EAF331_Starfire
Sat 23 Oct 2010 7:13 pm
Forum: Technical Discussion
Topic: Ground and sea movements in progress
Replies: 3
Views: 917

Hi Starfire, I have never heard of this problem before. Maybe the "Truncate" settings were not saved somehow? [/quote] I just checked the db. Both ghave a 1 in the couloum. [/quote] Anyway, you can always remove the In Progress missions by using the "Remove In progress" button on...
by EAF331_Starfire
Sat 23 Oct 2010 7:01 pm
Forum: Technical Discussion
Topic: Ships and artillery limited?
Replies: 4
Views: 1069

Ships and artillery limited?

Due to the size of a map I have reduced artillery to 50% but does this limit ships as well?
by EAF331_Starfire
Sat 23 Oct 2010 9:59 am
Forum: Technical Discussion
Topic: Ground and sea movements in progress
Replies: 3
Views: 917

Ground and sea movements in progress

After I analyzed our last mission I have 57 missions in progress even though all units missions get truncated. In IL2 I looked like units where moving but can weather affect ground units ability move in the SEMP? I have the suspisions that they don't move becourse the weather are very bad due to fog...
by EAF331_Starfire
Thu 09 Sep 2010 6:23 pm
Forum: General Discussion
Topic: Global fuel consumption rate
Replies: 1
Views: 1377

Global fuel consumption rate

I read through de feature documentation but are still in doubt when it comes to planes. If I increase "Global fuel consumption rate" to 2 (double) will this means that fuel consumption will double flying in IL-2 or just that that the fuel subtracted from the airfield will be doubled? The b...
by EAF331_Starfire
Thu 09 Sep 2010 3:41 am
Forum: Technical Discussion
Topic: Ships don't move in the SEMP
Replies: 6
Views: 1189

Copy! The template where initialized with 3.2.11.

Should I use 3.28 instead?
by EAF331_Starfire
Wed 08 Sep 2010 4:34 pm
Forum: Technical Discussion
Topic: Ships don't move in the SEMP
Replies: 6
Views: 1189

Your are my man :D I don't know how you do it or how you get those idears but you where spot on. As soon as I saw your suggestion I initiated the template without the "Fog of war" and ran a mission with just one ship sailing. I was a great succes :D Tomorrow I will run another test with a ...
by EAF331_Starfire
Tue 07 Sep 2010 12:52 pm
Forum: Technical Discussion
Topic: Bug report on sedcs 3.2.11
Replies: 2
Views: 814

It seems that the button did more than I intended. Maybe I should re-read what the buttons do. I just wanted all stores, airfields and units to be a 100% fuel.
With your information in mind I can save a lot of work on templates in the future :)
by EAF331_Starfire
Tue 07 Sep 2010 10:15 am
Forum: Technical Discussion
Topic: Bug report on sedcs 3.2.11
Replies: 2
Views: 814

Bug report on sedcs 3.2.11

When I initialize a template AA units had quadrupled except the Crusaders which have trippled.

I have looked through wiki and features doc but I can not find any documentation.

Is this a bug or a known but undocumentet feature?

BTW: I have no idear if the same issue happends in 3.2.8.